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Starcraft for Dummies

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StarCraft improved upon its predecessor Warcraft II, which featured two pretty identical playable factions, by introducing asymmetry involving the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered while in the lesser-identified 1996 SSI release War Wind. The device https://jasper62728.mybloglicious.com/50901840/the-smart-trick-of-starcraft-that-no-one-is-discussing

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